INTERACTIVE MAP

Belmont’s Curse · World map

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Notre-DameAtlas · 379 rooms · 1604 locationsNavigation links shown · Select a location for other links
Bank of the River SeineCentral Sewer DrainGate to the CatacombsSewer ReservoirPrison TowerCourt of MiraclesBridge of the MillersPrison TowerBurned DistrictSewer EntranceGuard StorehouseStreet of the Tomb MasonsUpper TowerCentral Sewer DrainJustice District SewersDocksGate to the Stone BridgeGate to the Stone BridgeBurned DistrictJustice District SewersPath of the RatSewer ReservoirPath of the RatPath of the RatSewer ReservoirBurned DistrictCourt of JusticeAbandoned SewersAbandoned SewersUndercityCentral Sewer DrainRuined MarketSewersRuined MarketUndercityAbandoned SewersPauper's GraveAncient SewersOssuary of the InnocentsSerpents' LairSerpents' LairPauper's GraveRuins EntranceRoman BathsRoman BathsMass GraveHot SpringsOssuary of the InnocentsMemorial for the DeadCloisterSepulcher of the KnightCloisterCloisterCemetery EntranceSepulcher of the KnightAncient SewersAncient SewersChapel of the KingsFlooded CryptHot SpringsPillaged TombsRoman BathsRoman AqueductMausoleum of the KingsMausoleum of the KingsOvergrown CryptMausoleum of the KingsMausoleum of the KingsMausoleum of the KingsOvergrown CryptMausoleum of the QueensMausoleum of the KingsOvergrown CryptOvergrown CryptOvergrown CryptOvergrown CryptPillaged TombsFountain of the InnocentsQuarry ElevatorRealm of Old NightCrossroads of the DeadGallery of TeethChamber of WhispersBlood PitsCondemned MineshaftStairway to HellQuarry ElevatorBlood PitsStairway to HellJaws of LimboDe Rais NecropolisThroat of HellHall of the Fallen AngelsHall of the Fallen AngelsRealm of Old NightJaws of LimboCatacomb EntranceCatacomb EntranceCatacomb EntrancePath of the AbyssPath of the AbyssCatacomb EntranceCharnel GalleriesCharnel GalleriesPath of the AbyssAltar of BonesCollapsed Path of OrpheusCollapsed Path of OrpheusCollapsed Path of OrpheusRealm of Old NightRealm of Old NightCollapsed Path of OrpheusRealm of Old NightAntechamber of SinCircle of GreedCircle of GreedCircle of GreedCircle of GreedTranseptNarthexGallery of the Four VirtuesTree of SaintsLa FlècheNaveNotre-Dame UndercroftThe Way of the ConfessorGreat TowerTower EntranceSealed ScriptoriumTomb of the ChevaliersWest GalleryEast GalleryEast TriforiumThe ForestApsePath of the PenitentChapel of PatienceCollapsed CryptGreat Organ RoomChapelNaveChoirSmall TowerWest TriforiumChoirSecret PassagewayReliquaryNotre-Dame UndercroftWest TriforiumEast GalleryGreat Organ RoomBallroomsElevator TowerNotre-Dame BridgeEntrance CorridorGallery of Eternal NightBallroomsWest HallBrauner's AtelierBridge to the Clock TowerWatch TowerWest HallBoudoirsEntrance CorridorBoudoirsCastle DrawbridgeAbandoned WorkshopGrand HallAbandoned StaircaseBridge of KnowledgeAlucard's TowerBoudoirsMirror RoomsMirror RoomsBallroomsBallroomsMirror RoomsEntrance CorridorGrand HallBalconyInner CourtyardOld GalleryElevator TowerLibrary EntrancePoetry ShelvesRhetoric ShelvesPoetry ShelvesLecture RoomPlanetariumRhetoric ShelvesObservation TowerLibrary FoyerAstronomer's OfficeTrophy RoomCondemned ShelvesCuriosity CabinetDrawing RoomObservation TowerCondemned ShelvesNatural Philosophy ShelvesFine Arts ShelvesNatural Philosophy ShelvesStudy RoomNatural Philosophy ShelvesFine Arts ShelvesNatural Philosophy ShelvesExhibition RoomObservation TowerObservation TowerObservation TowerRhetoric ShelvesExhibition RoomExhibition RoomObservatoryBridge of KnowledgeForgotten BridgeLibrary EntranceLisa's LaboratoryRhetoric ShelvesExhibition RoomFoundry ApexMechanic's AscentThe Way of the FistWestern Ascent​Western Ascent​Lower GallerySerpent PinionEastern StepsMiddle GalleryWestern Maintenance ShaftThe Way of the FistClock Tower BridgeFoundry ApexMechanic's AscentWestern Ascent​Builder's Secret ElevatorWest Tower BaseWest Tower BaseThe Path of the Clock Keeper​Foundry ApexCounterweight ChamberPath of the BuilderCounterweight ChamberSmelting RoomPath of the BuilderFinal TrapFinal TrapPath of the BuilderForgotten BridgeThrone of the BuilderDaedalus CrossingBridge of HasteEastern SummitThe GauntletSteps of TimeEastern Access ShaftCentral Fuel ReservoirCentral Fuel ReservoirUpper GalleryEastern Access ShaftEastern SummitEastern SummitHeart of the ClockSteps of TimeDaedalus CrossingMaster's Quarters​ ApproachDaedalus CrossingClock Keeper's AtriumBuilder's BureauMechanic's AscentArchitect's GateSerpent PinionThreshold of Vision​The Descent Into Memory ​Boudoir of​ Bewilderment ​Delived Level​Delived Level​Steps of​ Misdirection ​Passage of PerplexityIn-betweenGallery of GlassGallery of GlassCorridor of Déjà Vu​Familiar Way​Chamber of ​ Secrecy​Chamber of ​ Secrecy​Hall of Hallucination​Hall of Hallucination​Dead-end Tower​Glass Gallery ​Glass Gallery ​Stairway to ​Nowhere​Familiar Way​Familiar Way​Threshold of Vision​Servants' ​RefectoryLooping HallwaysLooping HallwaysLooping HallwaysBallroom of Terror​Recurring Belfry​Steps of​ Misdirection ​Level Deviled​Level Deviled​Heart of the Maze​The Descent Into Memory ​Nightmare Atrium​Nightmare Atrium​Nightmare Atrium​Heart of the Maze​Hall of Mirrors Entrance​Tower of Worldly Reflection​Sanctuary of SolitudeSanctuary of SolitudeGrand StaircaseSanctuary of SolitudeCourt of the NightThrone Room AntechamberMaster's BridgeParis StreetsHoly Innocents' CemeteryCatacombs of ParisNotre-DameMain HallLibraryClock TowerHall of MirrorsMaster's Quarters
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Notre-Dame: find your next item

Region entrances, regular passages and elevators stay linked. Select a marker or room to show its other relationships; close the details to hide them. Dashed lines show relationships, not walking routes. Search supports names in all 11 game languages. Use the visibility switch to hide bosses and secrets.

All locations in this region
FROM THE FIELD GUIDE

How to explore Notre-Dame

Edited by Updated

What can I find in Notre-Dame?

Use the map to find items, characters and mechanisms in Notre-Dame. Match the room shape and nearby Mirrors of Life before approaching your target.

Point symbols locate objects; a highlighted room identifies a room-level location.How to read the markers

Separate interiors, challenge rooms and fast travel rooms are collapsed on the world map. Turn on “Show separate rooms” to see their outlines; selecting a location inside also opens this layer. Gaps between these rooms and the main terrain do not describe a walking route.

How do I find a weapon or relic?

Search an item for its effect and acquisition steps. Chest links locate chests, character links locate the reward provider, and highlighted rooms provide room-level locations.

Equipment to find in this region: Beelzebub's Seal · Witch's Brew · Soul Fragment · Infernal Medallion. Open an entry to check its specific reward or interaction conditions.

How many heart fragments make an upgrade?

Four Brave Heart Fragments form one maximum-health upgrade; four Wise Heart Fragments form one maximum-magic upgrade. The two kinds are counted separately. The atlas locates 24 of each kind, enough for six upgrades of each type. See all fragment rooms and map links.

What should I try at a blocked route?

Identify the obstacle before choosing an action. The Smash tutorial describes golden cracks and an airborne Down + Jump input; Holy Light applies to Chaos Shards. Barricaded-door pins state which side holds the obstruction. Approach that side and destroy the barricade to trigger the door; each pin includes the side-specific steps. Clues may describe a puzzle in a different room from the place where you receive them. Read the mechanism guide · clue illustrations

Can I use the atlas without interactive controls?

Yes. Each region has a text index of locations, rooms, rewards and connections. Item and guide pages also work without the map controls. Exact point links open the relevant region with the marker selected. Region entrances, regular passages and elevators are linked by default; other relationships appear when you select a marker or room. Bosses and secrets are visible by default; use the visibility switch to hide them. Read the Notre-Dame index.

Sources and verification

  1. Game maps and item locations.
  2. Starting equipment, interactions and encounter rewards.
  3. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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