ITEMS & ABILITIES
Bosses Find boss locations, rewards, spells and exploration abilities, including Medusa, Death, Carmilla, Joan of Arc and The Fallen.
Weapons 28 Relics 45 Arcana 15 Bosses 14 Enemies 34 Abilities 5 Quest items 5 Spells 16 Clues 40 Costumes 7 Achievements 29 Practical guides Excalibur: sword puzzle, Fist of Talos and Arthur → Medusa: avoid Petrifying Gaze and claim her key → Talos: three battle stages, transitions and Smash → Carmilla: blood attacks, final sequence and Aerial Rush → 14 items Open an item for effects, acquisition and its map location.
This directory contains character names and reward spoilers. Map pins follow the visibility switch for bosses and secrets.
Browse bosses Name / class Effects / mechanics / stats Acquisition / requirements Location / details
Arthur is in Notre-Dame.
Base health 11000
Base attack 55
Base experience 500
Start the encounter Equip Fist of Talos, then interact with the sword in Notre-Dame’s Chapel to begin Arthur’s encounter. After the battle, complete the reward-orb interaction to claim Excalibur and Stained-Glass Shield. Acquisition Equip Fist of Talos, then interact with the sword in Notre-Dame’s Chapel to begin Arthur’s encounter. After the battle, complete the reward-orb interaction to claim Excalibur and Stained-Glass Shield.
Brauner is in Main Hall.
Base health 4250
Base attack 30
Base experience 500 Acquisition Use a heavy Smash to destroy the statue in Brauner’s Atelier, then interact with the reward orb after the scene to claim Masterpiece.
Carmilla is in Library.
Base health 4500
Base attack 35
Base experience 850
Final attack sequence Near 22% remaining health, Carmilla enters a continuous blood-attack sequence and is temporarily kept alive at 1 HP. Handle the sequence before attempting the finish. Acquisition When Carmilla’s reward orb appears, interact with it to claim the reward.
Death is in Notre-Dame.
Base health 8444
Base attack 40
Base experience 1000 Acquisition When Death’s reward orb appears, interact with it to claim the reward.
Dracula is in Master's Quarters.
Base health 7666
Base attack 60
Base experience 1200 Known location Court of the Night
Dracula is in Master's Quarters.
Base health 7666
Base attack 70
Base experience 1500 Known location Castle Rooftops
Doppelganger is in Notre-Dame.
Base health 7600
Base attack 30
Base experience 500 Acquisition When Doppelganger’s reward orb appears, interact with it to claim the reward.
Isaac is in Clock Tower.
Base health 2500
Base attack 50
Base experience 1000 Acquisition When Isaac’s reward orb appears, interact with it to claim the reward.
Joan is in Paris Streets.
Base health 1800
Base attack 24
Base experience 600 Acquisition When Joan’s reward orb appears, interact with it to claim the reward.
The Fallen is in Paris Streets.
Base health 800
Base attack 19
Base experience 400 Acquisition When The Fallen’s reward orb appears, interact with it to claim the reward.
Mammon is in Catacombs of Paris.
Base health 8000
Base attack 52
Base experience 1000 Acquisition When Mammon’s reward orb appears, interact with it to claim the reward.
Medusa is in Holy Innocents' Cemetery.
Base health 1500
Base attack 24
Base experience 500
Petrifying Gaze Face away from Medusa when her gaze is released. This attack checks whether Rose is facing her and bypasses ordinary dodge and parry checks. Watch her position again after she changes sides. Acquisition When Medusa’s reward orb appears, interact with it to claim the reward.
Succubus is in Hall of Mirrors.
Base health 8000
Base attack 50
Base experience 1200 Acquisition When Succubus’s reward orb appears, interact with it to claim the reward.
Talos is in Clock Tower.
Base health 5000
Base attack 35
Base experience 900
Three-stage fight Talos has three combat stages, with transitions near 65% and 15% remaining health. Watch the arena doors during each transition. Acquisition When Talos’s reward orb appears, interact with it to claim the reward.
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Sources and verification →
Sources and verification In-game item, card and character descriptions. Starting equipment, interactions and encounter rewards. In-game tutorials and item effects. Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.
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