Current coverage
As of 2026-10-16, this edition contains 9 mapped areas, 379 room outlines and 433 location markers. These are counts of published records, not a claim about the game’s total collectible count.
- Paris Streets — 50 rooms / 47 markers
- Holy Innocents' Cemetery — 43 rooms / 41 markers
- Catacombs of Paris — 43 rooms / 62 markers
- Notre-Dame — 42 rooms / 54 markers
- Main Hall — 59 rooms / 65 markers
- Library — 38 rooms / 44 markers
- Clock Tower — 53 rooms / 57 markers
- Hall of Mirrors — 42 rooms / 55 markers
- Master's Quarters — 9 rooms / 8 markers
How the map is made
The geometric data was read from local Unity map assets supplied for this project. Room contours and map-marker references are rendered as new vector graphics. Original game packages, textures, audio and executables are not distributed by this website.
Coordinates establish where a map record is placed. They do not establish when a story event occurs, whether an item is reachable with a particular ability, or whether unused data appears in normal play. We have not completed independent in-game verification.
Primary references
- KONAMI — Castlevania: Belmont’s Curse
Official release information and a brief description of the Arcana, weapon and whip systems. Checked 16 October 2026. - Local game map data — room geometry and marker positions, extracted on 16 October 2026.
For readers and research tools
Every region has a readable HTML index. A machine-readable JSON version exposes the same public map facts with a source note; it contains no private paths or game binaries.