What to watch for
Attacks
Throws, retrieves or recalls its skull and can still attack in melee.
Combat suggestions
Track the body and skull separately; the body still poses a melee threat.
Attack information comes from game data; the approach advice follows those attack patterns. Use the direction and range of each attack to choose when to move.
What can it drop?
Shared drops
Form 1, Form 2 use the shared drop table.
- Mana balls
- Mana recovery drops; equipment can modify the amount received.
- Random recovery items
- Meat chunk, Mana tea, Health potion.
Recovery items are random drops. The table lists the items that can be selected; defeating an enemy does not guarantee every item on the list.

Forms & base rewards
Full-size image ↗Form 1
- Base HP
- 100
- Base XP
- 50
Shared drops: mana balls and random recovery items.
Full-size image ↗Form 2
- Base HP
- 375
- Base XP
- 80
Shared drops: mana balls and random recovery items.
Images are game-model renders. The table shows base health and XP; difficulty and equipment effects affect combat calculations. The pre-encounter following phase is separate from combat forms and has no kill rewards.
Where can I find it?
Highlighted areas locate rooms where this enemy appears during the game; encounters depend on your current progression. Choose a room below to find it on the interactive map.
Holy Innocents' Cemetery
Gold: rooms with recorded appearances
Choose from 3 rooms
- Roman Baths ↗Form 1
- Cloister ↗Form 1
- Cemetery Entrance ↗Form 1
Notre-Dame
Gold: rooms with recorded appearances
Choose from 4 rooms
- Chapel of Patience ↗Form 1
- West Triforium ↗Form 2
- Tomb of the Chevaliers ↗Form 2
- Path of the Penitent ↗Form 2
Clock Tower
Gold: rooms with recorded appearances
Choose from 6 rooms
- Western Ascent ↗Form 2
- Western Maintenance Shaft ↗Form 2
- West Tower Base ↗Form 2
- Path of the Builder ↗Form 2
- Eastern Access Shaft ↗Form 2
- Daedalus Crossing ↗Form 2