Other enemies

Biphron

比弗隆

Uses lantern bashes up close and projectile attacks at range.

Base HP
120–1200
Base XP
80
Forms
2
Edited by Updated
Biphron: game-model render
Game-model render · compare forms below

What to watch for

Attacks

Uses lantern bashes up close and projectile attacks at range.

Combat suggestions

Expect attacks at both distances: track projectiles on approach and the lantern up close.

Attack information comes from game data; the approach advice follows those attack patterns. Use the direction and range of each attack to choose when to move.

What can it drop?

Shared drops

Form 1, Form 2 use the shared drop table.

Mana balls
Mana recovery drops; equipment can modify the amount received.
Random recovery items
Meat chunk, Mana tea, Health potion.

Recovery items are random drops. The table lists the items that can be selected; defeating an enemy does not guarantee every item on the list.

Crystallized Blood — game artwork
Crystallized BloodIncreases the chance of consumable drops after enemy kills. View effect and acquisition. →

Forms & base rewards

Biphron, Form 1: game-model renderFull-size image ↗

Form 1

Base HP
120
Base XP
80

Shared drops: mana balls and random recovery items.

Biphron, Form 2: game-model renderFull-size image ↗

Form 2

Base HP
1200
Base XP
80

Shared drops: mana balls and random recovery items.

Images are game-model renders. The table shows base health and XP; difficulty and equipment effects affect combat calculations. The pre-encounter following phase is separate from combat forms and has no kill rewards.

Where can I find it?

Highlighted areas locate rooms where this enemy appears during the game; encounters depend on your current progression. Choose a room below to find it on the interactive map.

Paris Streets

Gold: rooms with recorded appearances

Choose from 11 rooms

Catacombs of Paris

Gold: rooms with recorded appearances

Choose from 9 rooms

Similar enemies

Golem →Malphas →Peeping Eye →Ruler Sword →

Sources and verification

  1. Game-model renders, enemy attacks, possible drops, health and room locations.
  2. Game maps and item locations.
  3. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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