Skeletons & bones

Spittle Bone

吐息骨怪

Form 1 fires downward; forms 2 and 3 use a flamethrower.

Base HP
10–150
Base XP
40
Forms
3
Edited by Updated
Spittle Bone: game-model render
Game-model render · compare forms below

What to watch for

Attacks

Form 1 fires downward; forms 2 and 3 use a flamethrower.

Combat suggestions

Identify the form before passing below: flame and single projectiles need different timing.

Attack information comes from game data; the approach advice follows those attack patterns. Use the direction and range of each attack to choose when to move.

What can it drop?

Shared drops

Form 1, Form 2, Form 3 use the shared drop table.

Mana balls
Mana recovery drops; equipment can modify the amount received.
Random recovery items
Meat chunk, Mana tea, Health potion.

Recovery items are random drops. The table lists the items that can be selected; defeating an enemy does not guarantee every item on the list.

Crystallized Blood — game artwork
Crystallized BloodIncreases the chance of consumable drops after enemy kills. View effect and acquisition. →

Forms & base rewards

Spittle Bone, Form 3: game-model renderFull-size image ↗

Form 3

Base HP
150
Base XP
40

Shared drops: mana balls and random recovery items.

Images are game-model renders. The table shows base health and XP; difficulty and equipment effects affect combat calculations. The pre-encounter following phase is separate from combat forms and has no kill rewards.

Where can I find it?

Highlighted areas locate rooms where this enemy appears during the game; encounters depend on your current progression. Choose a room below to find it on the interactive map.

Paris Streets

Gold: rooms with recorded appearances

Choose from 1 rooms

Catacombs of Paris

Gold: rooms with recorded appearances

Choose from 5 rooms

Main Hall

Gold: rooms with recorded appearances

Choose from 7 rooms

Clock Tower

Gold: rooms with recorded appearances

Choose from 3 rooms

Similar enemies

Bone Pillar →Flying Skull →Paranthropus →Skeleton Archer →

Sources and verification

  1. Game-model renders, enemy attacks, possible drops, health and room locations.
  2. Game maps and item locations.
  3. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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