FIELD NOTES

Hidden passages: breakable walls, Smash floors and levers

Locate the barriers at hidden-area openings and the levers that open their gates, with direct links to eight collectibles inside.

Edited by Updated

Read the highlighted area first

The diamond labels the hidden area; it is not an entrance pin. Left, right, above and below refer to the opening’s position on the highlighted area. Select the linked wall, floor or gate to locate the obstruction. A listed opening is not necessarily the only entrance.

Choose the operation for the barrier

For a wall, attack the linked breakable wall at the opening. The side label locates the opening and does not prescribe the direction from which you must attack.

For a floor, use Smash from above. Strong floors need a stronger impact built up over a longer fall. If the floor does not break, review the linked floor’s strength before trying again; the directory does not designate a takeoff platform.

For a gate, open its controlling lever link. The levers listed here are outside the highlighted hidden area and open the corresponding gate. Opening a gate does not collect the item inside: return to the item and interact with it or its chest.

Hidden openings by region and room

Use these local passage instructions when revisiting a room. They are derived from game data; they do not establish the earliest possible visit or a playtested route through adjoining rooms.

Paris Streets (7)

Prison Tower

Roof of the Tower

Upper Tower

Burned District

Path of the Rat

Ruined Market

Bishop's Office

Holy Innocents' Cemetery (4)

Pauper's Grave

Roman Baths

Hot Springs

Cemetery Entrance

Catacombs of Paris (16)

Crossroads of the Dead

Gallery of Teeth

Chamber of Whispers

Blood Pits

Blood Pits

Jaws of Limbo

Throat of Hell

Hall of the Fallen Angels

Charnel Galleries

Charnel Galleries

Collapsed Path of Orpheus

Notre-Dame (9)

Transept

Narthex

Tower Entrance

Sealed Scriptorium

East Gallery

East Triforium

Nave

Reliquary

Main Hall (2)

Entrance Corridor

Wine Cellar

Library (11)

Poetry Shelves

Rhetoric Shelves

Planetarium

Library Foyer

Curiosity Cabinet

Natural Philosophy Shelves

Study Room

Natural Philosophy Shelves

Rhetoric Shelves

Clock Tower (4)

Middle Gallery

Path of the Builder

Central Fuel Reservoir

Mechanic's Ascent

Hall of Mirrors (8)

Steps of​ Misdirection ​

Familiar Way​

Stairway to ​Nowhere​

Familiar Way​

Servants' ​Refectory

Looping Hallways

Looping Hallways

  • Hidden area 1 · upper section

    The opening is on the lower edge of the highlighted hidden area.

    Use the linked lever outside the hidden area to open the gate at this opening.

    The opening is on the lower edge of the highlighted hidden area.

    Use the linked lever outside the hidden area to open the gate at this opening.

Master's Quarters (1)

Sanctuary of Solitude

Collectibles behind these openings

Follow the hidden-area link to inspect the opening, then use the collectible link for the pickup position. The item remains a separate interaction after the passage is open.

Sources and verification

  1. Game maps and item locations.
  2. In-game tutorials and item effects.
  3. Starting equipment, interactions and encounter rewards.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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