Excalibur

王者之剑

LEGENDARY · SPECIAL EFFECTCharged light projectiles

Charged attacks also launch projectiles of light.

Class / tier
Two-handed sword · Legendary
Listed DPS
100
Base attack
44
Mana per hit
5
Stagger power
30
Edited by Updated
Excalibur — game artwork
View original image ↗171 × 171

How do I obtain Excalibur?

Equip Fist of Talos, then interact with the sword in Notre-Dame’s Chapel to begin Arthur’s encounter. After the battle, complete the reward-orb interaction to claim Excalibur and Stained-Glass Shield.

Conditions and limits
  1. Select Fist of Talos in the equipment menu before interacting with the sword.Fist of Talos →
  2. Defeat Arthur, then interact with the reward orb.

When Arthur’s reward orb appears, interact with it to claim the reward.

Differences within this class

Compared with Durandal
Base attack 36 → 44; listed DPS 75 → 100.
Durandal →
Two-handed sword base mechanic
Charge the attack before release for a stronger strike.

Moves

Whip Strike
Whip Strike: Blade Dive.
How to perform it
Aim toward the enemy, press the grapple action to pull yourself toward it, then press your main attack while approaching to perform a Whip Strike. The strike changes with the equipped weapon.
Arcane Whip →

Compare two-handed sword

Charge the attack before release for a stronger strike.

WeaponTierDPSAttackMana / hitMechanic / special effect
Burnt Sword of Fierbois — game artwork
Burnt Sword of Fierbois
125255Charge the attack before release for a stronger strike.
Claymore — game artwork
Claymore
250315Charge the attack before release for a stronger strike.
Durandal — game artwork
Durandal
375365Charge the attack before release for a stronger strike.
Excalibur — game artwork
Excalibur
4100445Charged attacks also launch projectiles of light.

DPS is the game’s listed value; this table is not a playtested damage ranking.

Sources and verification

  1. In-game item, card and character descriptions.
  2. Starting equipment, interactions and encounter rewards.
  3. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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