Bernhard's Wrath

伯恩哈德之怒

LEGENDARY · SPECIAL EFFECTCombo life steal

Longer combos can restore the wielder’s health.

Class / tier
Fists · Legendary
Listed DPS
100
Base attack
26
Mana per hit
2
Stagger power
30
Edited by Updated
Bernhard's Wrath — game artwork
View original image ↗171 × 171

How do I obtain Bernhard's Wrath?

Differences within this class

Compared with Fists of Talos
Base attack 21 → 26; listed DPS 75 → 100.
Fists of Talos →
Fists base mechanic
Repeated hits build a stronger damage bonus.

Moves

Whip Strike
Whip Strike: Uppercut.
How to perform it
Aim toward the enemy, press the grapple action to pull yourself toward it, then press your main attack while approaching to perform a Whip Strike. The strike changes with the equipped weapon.
Arcane Whip →

Fist build-up

Charge stages
Consecutive fist hits build charge. The three stages begin at 1, 4 and 9 charge, with damage multipliers of 1×, 1.2× and 2×. Charge points are not the same as hit count.
Healing tiers
At 1, 4 and 9 charge points, fist hits against enemies heal 1%, 2% and 3% of maximum health respectively. There is no healing at zero charge.
Gaining charge
Most fist attack actions add 1 charge when they hit an enemy. The fourth ground-combo attack and the Uppercut Whip Strike add 2. Missing does not build charge.
Keeping charge
Receiving a direct hit resets charge. At normal game speed, going 4 seconds without gaining charge also resets it.

Compare fists

Repeated hits build a stronger damage bonus.

WeaponTierDPSAttackMana / hitMechanic / special effect
Cestus — game artwork
Cestus
125122Repeated hits build a stronger damage bonus.
Jewel Knuckles — game artwork
Jewel Knuckles
250172Repeated hits build a stronger damage bonus.
Fists of Talos — game artwork
Fists of Talos
375212Repeated hits build a stronger damage bonus.
Bernhard's Wrath — game artwork
Bernhard's Wrath
4100262Longer combos can restore the wielder’s health.

DPS is the game’s listed value; this table is not a playtested damage ranking.

Sources and verification

  1. In-game item, card and character descriptions.
  2. Starting equipment, interactions and encounter rewards.
  3. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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