FIELD NOTES

Clock Tower stomp switches: locations and controlled mechanisms

Find the 14 stomp switches, see what each one moves and reopen the gate at Daedalus Crossing.

Edited by Updated

How to operate a stomp switch

Use a downward stomp to switch the mechanism. Walking onto the button does not switch it; wait for it to spring back before stomping again.

Switches and targets by room

Select a switch to reveal its linked mechanisms. Select a target to return to its controlling switch; closing the details hides these links. Square markers show initial reference positions, not fixed landing points or a jump route.

Western Ascent​

Control locationControlled targets
Stomp switch 1middle
Stomp switch 2right side
Stomp switch 3middle
Stomp switch 4lower left

Counterweight Chamber

Control locationControlled targets
Stomp switch 1lower right

Path of the Builder

Control locationControlled targets
Stomp switch 1right side

Eastern Access Shaft

Control locationControlled targets
Stomp switch 1left side
Stomp switch 2lower left
Stomp switch 3upper right

Daedalus Crossing

Control locationControlled targets
Stomp switch 1lower section
Stomp switch 2left side
Stomp switch 3upper left
Stomp switch 4upper right

Mechanic's Ascent

Control locationControlled targets
Stomp switch 1middle

Shared controls, rotation and the gate

In Western Ascent, switches 1 and 2 turn the same three mechanisms. Using the other switch does not operate a separate set. In the counterweight room, the switch starts and stops continuous rotation instead of advancing through fixed angles.

At Daedalus Crossing, switches 2 and 3 also trigger enemy appearances when activated. Prepare for combat before using them. Switch 4 controls the gate: if it closes, wait for the button to spring back and stomp again.

The locations and controls in this guide are derived from game data; they are not a claim of a playtested traversal route.

Sources and verification

  1. Game maps and item locations.
  2. In-game tutorials and item effects.

Coordinates and game rules are checked against the installed game data; walkthrough illustrations and routes cite their original videos or articles.

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